![]() ![]() Yes, Rezurrection does feature Nacht der Untoten, Verruckt, Shi No Numa and Der Riese, remastered in the Black Ops engine, but if you’re a Call of Duty fan, and one who loves the zombie mode, you’ve already played through these maps dozens of times when they first released. ![]() But, with the zombie mode relying mostly on a gimmick, has Rezurrection overstayed the welcome of what was once a clever distraction in Black Ops? Read on to find out. While the majority of the focus for the past three Call of Duty: Black Ops map packs has been on the multiplayer, the newest DLC, Rezurrection, puts the attention where it rightfully belongs: on the zombies.ĭelivering only one new zombie map, and four of the zombie maps from World at War, Rezurrection is a high-priced offering for fans of the zombie-slaying mode.While the majority of the focus for the past three Call of Duty: Black Ops map packs has been on the multiplayer, the newest DLC, Rezurrection, puts the attention where it rightfully belongs: on the zombies.ĭelivering only one new zombie map, and four of the zombie maps from World at War, Rezurrection is a high-priced offering for fans of the zombie-slaying mode. The addition of power-ups and new weapons, along with all of the new tropes Treyarch brought to Black Ops, are available, but it’s the façade of the map that makes the zombie mode, and this isn’t anything new. Where most are going to be looking to Rezurrection to determine whether it’s worth the 1200 MS Point price tag is the new map, Moon. Set on an abandoned (or is it?) space station, Moon uses low gravity, sci-fi weaponry, and new astronaut enemies to create a creepy “zombies in space” atmosphere. There’s a storyline at play - gamers will finally complete Richtofen’s grand scheme - which will lead to a very hard to obtain Easter Egg, but Moon is really all about playing with some new toys. These two new weapons, the Wave Gun and the Quantum Entanglement Device, will make zombie killing much more satisfying and exciting to watch. If you’ve ever thought that a military-based FPS could do with some ray guns, now’s your chance to see your dreams come true.Call of Duty: Black Ops Rezurrection is nothing if not a mark of how far this series has travelled. From its early roots in Medal of Honor and a more 'realistic' approach to the historical FPS, through Modern Warfare's futureshock-cum-Bond and finally to Nazi zombies. In that context the zombie mode, exclusive to Treyarch's COD games, seems ridiculous. It's also arguably Treyarch's greatest original contribution to the series, which is not intended as mean praise: the zombies maps, which Rezurrection brings to a total of ten, are surprisingly diverse and the mode itself scratches an itch that 'proper' COD multiplayer never quite reaches. It's said so often about COD that it's become a cliché, but the team deathmatches can often feel like free-for-alls with the score yoked together at the end. Central principles of its system, like the XP rewards, directly encourage lone wolves - a problem not unique to COD, but certainly one that's pronounced by the series. Zombies sets four players against a never-ending horde of AI shamblers, and in that single stroke forces the outnumbered to stay together. It's the perfect mode for playing with mates rather than randoms, but even with the latter the circumstances dictate working together. Though the three Black Ops DLC packs prior to Rezurrection have contained a zombie map each, this is the first dedicated zombie map pack. ![]() That minor landmark is one indication of how far the series has travelled. ![]()
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